communicationtuta.blogg.se

Halo 5 forge mods
Halo 5 forge mods





halo 5 forge mods

I can post my numbers tomorrow and let you guys work it out if you like? Basic maths I can do, anything more is a whole bunch of 'nope'.

halo 5 forge mods

I'm going to be the first one to admit that working out ratios and whatnot is not my area of expertise. It's not ideal, but until bounding box data is implemented I can make do with manual scaling. What I've ended up doing is exporting the model from Max with that weird cube on the bottom, and then scaling it against a spawned cube mesh in Blender. I used the Z scale (height) to compare and contrast. I used your values on the Helljumper helmet when compared against the Halo Waypoint model rip, and there's a large amount of compression along the Y axis, as well as a difference in the X axis. Alexis wrote:According to my math, assuming the box at the bottom is supposed to be a perfect cube, it should be 75.368331922% on the Y-Axis and 25.208156329 on the X-Axis.







Halo 5 forge mods